Content presentation utilizing moveable fly-over on-demand user interfaces

ABSTRACT

Content presentation using on-demand user interfaces is provided. One embodiment comprises detecting position of a pointer by a user relative to a content element in a graphical user interface displayed on an electronic display screen; displaying a popup window at a location on the graphical user interface while the pointer hovers over the content element, wherein the popup window includes a bump zone indicating that the popup window is moveable; detecting proximity of the pointer relative to the bump zone while the pointer hovers over the content element; and transitioning the popup window to a new location on the graphical user interface based on the detected proximity and movement of the pointer relative to the bump zone.

BACKGROUND OF THE INVENTION

1. Field of the Invention

The present invention relates generally to content presentation and inparticular to content presentation using on-demand user interfaces.

2. Background Information

In graphical user interfaces, on-demand user interface components suchas flyover popups can be a very direct and simple way to see additionaldetails on an element in a user interface. A flyover popup is a windowedscreen area that is displayed while a pointer hovers over a designatedscreen area.

The trend in using immediate on-demand user interfaces provides anenriching experience for displaying useful information. However,immediate on-demand user interfaces such as flyover popups typicallyoverlay and cover from view portions of the user interface which theuser may not want covered.

BRIEF SUMMARY OF THE INVENTION

Embodiments of the invention provide content presentation usingon-demand user interfaces. One embodiment comprises a method forproviding content presentation comprising detecting the position of apointer by a user relative to a content element in a graphical userinterface displayed on an electronic display screen; displaying a popupwindow at a location on the graphical user interface while the pointerhovers over the content element, wherein the popup window includes abump zone indicating that the popup window is moveable; detecting theproximity of the pointer relative to the bump zone while the pointerhovers over the content element; and transitioning the popup window to anew location on the graphical user interface based on the detectedproximity of the pointer relative to the bump zone.

Another embodiment comprises a computer program product for contentpresentation on an electronic display, comprising a computer usablemedium having computer readable program code embodied therewith, whereinthe computer readable program code when executed on the computer causesthe computer to perform operations comprising detecting position of apointer by a user relative to a content element in a graphical userinterface displayed on an electronic display screen. The computeroperations further comprise displaying a popup window at a location onthe graphical user interface while the pointer hovers over the contentelement, wherein the popup window includes a bump zone indicating thatthe popup window is moveable, detecting proximity of the pointerrelative to the bump zone while the pointer hovers over the contentelement, and transitioning the popup window to a new location on thegraphical user interface based on the detected proximity of the pointerrelative to the bump zone.

Another embodiment comprises system for content presentation on anelectronic display, comprising a user interface control processorconfigured for detecting position of a pointer by a user relative to acontent element in a graphical user interface displayed on an electronicdisplay screen, displaying a popup window at a location on the graphicaluser interface while the pointer hovers over the content element,wherein the popup window includes a bump zone indicating that the popupwindow is moveable, detecting proximity of the pointer relative to thebump zone while the pointer hovers over the content element, andtransitioning the popup window to a new location on the graphical userinterface based on the detected proximity of the pointer relative to thebump zone.

Other aspects and advantages of the present invention will becomeapparent from the following detailed description, which, when taken inconjunction with the drawings, illustrate by way of example theprinciples of the invention.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWINGS

For a fuller understanding of the nature and advantages of theinvention, as well as a preferred mode of use, reference should be madeto the following detailed description read in conjunction with theaccompanying drawings, in which:

FIG. 1 illustrates a system for content presentation using on-demanduser interfaces, according to one embodiment of the invention;

FIG. 2 illustrates a content presentation user interface, according toone embodiment of the invention;

FIG. 3 illustrates the content presentation user interface of FIG. 2 andan on-demand user interface including a flyover popup window, accordingto one embodiment of the invention;

FIG. 4 illustrates the content presentation user interface of FIG. 3 anda flyover popup window including a bumper zone, according to anotherembodiment of the invention;

FIG. 5 illustrates the content presentation user interface of FIG. 4 anda flyover popup window including a bumper zone at the moment of pointercontact with the bumper zone, according to one embodiment of theinvention;

FIG. 6 illustrates the content presentation user interface of FIG. 5 anda flyover popup window bumped to a new location on the user interface,according to an embodiment of the invention;

FIG. 7 illustrates a block diagram of a process for content presentationusing on-demand user interfaces, according to an embodiment of theinvention; and

FIG. 8 illustrates a high level block diagram of an informationprocessing system useful for implementing one embodiment of theinvention.

DETAILED DESCRIPTION

The following description is made for the purpose of illustrating thegeneral principles of the invention and is not meant to limit theinventive concepts claimed herein. Further, particular featuresdescribed herein can be used in combination with other describedfeatures in each of the various possible combinations and permutations.Unless otherwise specifically defined herein, all terms are to be giventheir broadest possible interpretation including meanings implied fromthe specification, as well as meanings understood by those skilled inthe art and/or as defined in dictionaries, treatises, etc. Thedescription may disclose several preferred embodiments for contentpresentation, as well as operation and/or component parts thereof. Whilethe following description will be described in terms of contentpresentation systems and processes for clarity and placing the inventionin context, it should be kept in mind that the teachings herein may havebroad application to all types of systems, devices and applications.

Embodiments of the invention allow a user (operator) of a graphical userinterface displayed on an electronic display screen, to use a pointer tomaniplate how the content is presented by the graphical user interface.In one implemenation, as the user places or moves the pointer on thegrahical user interface, the position of the pointer relative to acontent element in the graphical user interface is detected. When thepointer hovers over the content element, a popup window is displayed ata location on the graphical user interface. The popup window includes abump zone indicating that the popup window is moveable. As the usermoves the pointer relative to the popup widow (with the pointer stillhovering over the content element), proximity of the pointer relative tothe bump zone is determined. Based on the detected proximity of thepointer relative to the bump zone the popup window is selectivelytransitioned to a new location on the graphical user interface. Forexample, if the user moves the pointer sufficiently close to the bumpzone, the popup window is selectively transitioned (e.g., moved) to anew location on the graphical user interface.

In one embodiment, the present invention provides content presentationusing on-demand user interfaces. Referring to FIG. 1, an informationtechnology system 1, according to an embodiment of the invention,includes a user interface (UI) control system 2 providing multimediacontent presentation in a graphical user interface (GUI) 10 on anelectronic display monitor 3 using an on-demand user interfacecomprising flyover popups. The UI control system 2 controls theon-demand user interfaces in the GUI 10 based on user input via an inputdevice such as a pointing device (e.g., mouse) 4. In one embodiment, theUI control system 2 includes a UI model 5 including factors whichdictates the behavior of the flyover popup in general, and in particularin response to user inputs via a pointer. In one embodiment, the UImodel 5 may comprise a look-up table or programming of factors whichdictate a behavior for the flyover popup for each of a number of factors(e.g., user input, pointer motion, pointer location), as describedfurther below. The factors of the UI model 5 may be updated/modified asdesired for various desired behaviors.

One example application of an embodiment of the invention is in UIdesign for systems such as a monitoring system that display systeminformation on an electronic display for hardware systems. FIG. 2 showsan example of a graphical user interface (GUI) 10 for such a monitoringsystem wherein images of hardware modules in a computing system chassisare shown. The GUI 10 may be generated by the UI control system 2 suchas an information processing system configured according to anembodiment of the invention. Embodiments of the invention may beimplemented utilizing an information processing system (such as shown inFIG. 8, described further below).

FIG. 3 shows a portion of the GUI 10 along with an on-demand userinterface as a flyover popup (window) 12. As the user moves a pointer 11(e.g., mouse pointer) over a module in the chassis represented by a GUIcontent element 14, a corresponding popup 12 appears after a delay(e.g., 600 msec) by the UI control system 2. In one example, the popup12 displays information based on the GUI element 14.

In FIG. 3, the pointer 11 is hovering over the GUI content element 14(e.g., hardware module representation) in an upper-left section of theGUI 10. In this example, the corresponding flyover popup 12 isoverlaying, and as such covering, neighboring portions of the upper-leftmodule in the GUI 10. The user may wish to view information under thepopup 12 simultaneously while viewing the information in the popup 12(e.g., viewing representation of a fan behind a hardware server module,viewing another hardware server immediately adjacent to the one underview, etc.).

The user can reposition the popup 12 simply without multiple actionssuch as moving a pointer, clicking, dragging the popup and unclicking.As shown in more detail in FIG. 4, the flyover popup 12 includes a bumpzone 13 (FIG. 4) indicating that the target popup 12 is movable(affordance) when a pointer 11 is proximate (or in contact with) thebump zone 13. One implementation of moving a popup 12 comprises the UIcontrol system 2 providing a user the ability to bump the flyover popup12 out of the way using the bump zone 13. The user moves the pointer 11to the bump zone 13 whereby the UI control system 2 bumps away the popup12 (while remaining visible) with only a single, simple, and click-lesspointer action required of the user.

This feature allows on-demand user interfaces such as flyover popups tobe used in more situations since they are easier for users to quicklymove out of the way while still seeing them on the display screen.Multiple user actions are not required for moving the popup 12 out ofthe way. Rather, the user is involved in a click-less light weightinteraction and need not move the pointer 11 far while the pointer 11hovers over an area of interest. For example, the pointer 11 needs to beonly moved to the closest edge of the popup 12, where the bump zone 13(a bumper) is displayed. The lightweight characteristics of the bumpmatch the overall lightweight characteristics of flyover popups, whichthemselves appear without a click.

In FIG. 4, when the user hovers the pointer 11 over a UI element 14 suchas the third hardware module representation down on the left side of theGUI 10 that represents a hardware chassis, the UI control system 2displays a popup 12 after a short delay. In this example, the bump zone13 is part of the popup 12 on the lower left side of the popup 12, whichalso adjoins the right side of the UI element 14 being hovered over. Thebump zone 13 provides the user the affordance to easily bump (move) thecorresponding popup 12 out of the way.

FIG. 5 shows a sequence where the user has moved the pointer 11 closerto the popup 12 in the GUI 10, indicating initiation of a bump. FIG. 6shows the popup 12 has been automatically bumped over by the UI controlsystem 2 a distance to the side, wherein the user is now able see allelements representing other hardware in the front of the chassis. Inanother example, the names of the hardware module in the chassis may bedisplayed in the GUI 10. If the popup 12 is bumped (moved) further theuser may also be able to see additional information (such as therear-of-chassis modules) simultaneously with the popup 12.

FIG. 7 shows a flowchart of a UI control process 50 for contentpresentation utilizing on-demand user interfaces such as flyover popups,using factors in a UI model, according to an embodiment of theinvention. The UI control process 50 comprises the following processblocks:

-   -   Block 51: Detect position of pointer on the GUI.    -   Block 52: Using the detected position, based on the UI model,        automatically display a flyover popup with a bumper, while the        pointer hovers over a designated GUI element. The flyover popup        includes a visual zone (bumper) whereby the popup can be moved.        A designated GUI element may be, for example, an element in the        GUI that has been previously designated as one with an        associated flyover popup to be displayed while the pointer        hovers over that GUI element.    -   Block 53: Detect motion and/or position of the pointer relative        to the proximity of the flyover popup bumper.    -   Block 54: Using the detected motion and/or position of the        pointer proximate to the bumper of the flyover popup, based on        the UI model automatically transition (move) the flyover popup        on the GUI.    -   Block 55: Continue displaying the flyover popup while the        pointer hovers over the GUI elements.

In one embodiment of the invention, the transitional motion of a bumpedpopup 12 is a flowing or gradual motion from its current position C to anew position N in the GUI (rather than an instant motion from C to N),based on the UI model and detected position and motion of the pointer11. During the motion, the popup 12 remains visible as it travels from acurrent position to a new position on the GUI. In one embodiment, the UIcontrol system 2 determines a new position for a bumped popup 12 on theGUI based on several factors including detected position and motion ofthe pointer 11, size of the GUI, size of the popup 12, location of otherwindows (including popups) in the GUI, etc.

In another embodiment of the invention, the UI control system 2 includesa UI model wherein the UI control system 2 displays the bump zone 13only if the user starts moving the pointer toward the popup 12,providing an intent-based bumper. This provides the GUI 10 a morestreamlined look and feel, but with less preemptive affordance.

In another embodiment of the invention, the UI control system 2 includesa UI model wherein the user is afforded a level of control over movementbehavior of the popup 12, such as the speed with which a popup 12 ismoved (bumped), how far the popup 12 is moved, and the direction ofmotion of the popup 12. Transitioning the popup window to a new locationon the graphical user interface comprises transitioning the popup windowto a new location on the graphical user interface based on the motion(e.g., speed and/or acceleration) of the pointer relative to the bumpzone 13, wherein the magnitude of the distance between the new locationof the graphical user interface to a current position of the graphicaluser interface, is proportional to the motion (e.g., speed and/oracceleration) inter relative to the bump zone. For example, the quickerthe user is moving the pointer 11 towards the popup 12 at the instant ofthe bump, the quicker and farther the popup 12 may move over on the GUI10. As such, according to the UI model, the momentum of the pointer 11at the time of pointer contact with the bump zone 13, maintains themovement of the popup 12 for a time period and/or distance, after thepointer contact.

In another embodiment, the UI control system 2 includes a UI modelwherein the speed at which a popup 12 is moved has no impact on themovement speed and distance of the bump for the popup 12. In anotherembodiment, a UI model is provided wherein the UI control system 2 mayautomatically detect the best location to move (bump) the popup 12 basedon the locations least likely to be relevant given the context.

In another embodiment, the UI control system 2 includes a UI modelwherein the pointer 11 may meet a resistance point that keeps thepointer 11 bound to the flyover popup 12. As such, if the user “flicks”or “bumps” the popup 12, the pointer 11 would “feel” the popup as aresistance point and not leave the hover area over the GUI contentelement 14. This feature allows the popup 12 to continue being displayedand pointer 11 continues hovering over a UI element 14. The user bumpedthe popup 12 in order to continue viewing the popup 12, along with theUI elements the popup 12 was covering.

In another embodiment, the UI control system 2 includes a UI modelwherein user control allows bumping a popup 12 in a controlleddirection. The directional vector of the movement of the pointer 11 maycorrelate with the direction the popup 12 is moved by the UI controlsystem 2. The movement direction may also be amplified, so that if theuser is moving the pointer 11 downward at a 30 degree angle, the popup12 may be bump off at double that angle, which would be a 60 degreeangle.

In another embodiment, the UI control system 2 includes a UI modelwherein the UI control system 2 has learning capability. For example, ifpopups were always bumped over to the side, the UI control system 2 maythen begin to initially place popups farther over to where they arehistorically being bumped to.

In another embodiment, the UI control system 2 includes a UI modelwherein the UI control system 2 keeps the bump zone 13 on the popup 12post-bump in case the user desires to bump the popup 12 further. In oneexample, this feature utilizes a short delay period (e.g., 800 msec) toallow the user to move the pointer 11 to the bump zone 13 of the bumpedpopup 12 (while no longer hovering over the source GUI content element14) to bump the popup 12 again and then move the pointer 11 back tohover over the source GUI content element 14.

In another embodiment of the invention, transitioning the popup windowto a new location on the graphical user interface further comprisestransitioning the popup window to a new location on the graphical userinterface based on a combination of two or more of the above factors.

Embodiments of the invention can take the form of a computer simulationor program product accessible from a computer-usable orcomputer-readable medium providing program code for use by or inconnection with a computer, processing device, or any instructionexecution system. As will be appreciated by one skilled in the art,aspects of the present invention may be embodied as a system, method orcomputer program product. Accordingly, aspects of the present inventionmay take the form of an entirely hardware embodiment, an entirelysoftware embodiment (including firmware, resident software, micro-code,etc.) or an embodiment combining software and hardware aspects that mayall generally be referred to herein as a “circuit,” “module” or“system.” Furthermore, aspects of the present invention may take theform of a computer program product embodied in one or more computerreadable medium(s) having computer readable program code embodiedthereon.

Any combination of one or more computer readable medium(s) may beutilized. The computer readable medium may be a computer readable signalmedium or a computer readable storage medium. A computer readablestorage medium may be, for example, but not limited to, an electronic,magnetic, optical, electromagnetic, infrared, or semiconductor system,apparatus, or device, or any suitable combination of the foregoing. Morespecific examples (a non-exhaustive list) of the computer readablestorage medium would include the following: an electrical connectionhaving one or more wires, a portable computer diskette, a hard disk, arandom access memory (RAM), a read-only memory (ROM), an erasableprogrammable read-only memory (EPROM or Flash memory), an optical fiber,a portable compact disc read-only memory (CD-ROM), an optical storagedevice, a magnetic storage device, or any suitable combination of theforegoing. In the context of this document, a computer readable storagemedium may be any tangible medium that can contain, or store a programfor use by or in connection with an instruction execution system,apparatus, or device.

A computer readable signal medium may include a propagated data signalwith computer readable program code embodied therein, for example, inbaseband or as part of a carrier wave. Such a propagated signal may takeany of a variety of forms, including, but not limited to,electro-magnetic, optical, or any suitable combination thereof. Acomputer readable signal medium may be any computer readable medium thatis not a computer readable storage medium and that can communicate,propagate, or transport a program for use by or in connection with aninstruction execution system, apparatus, or device.

Program code embodied on a computer readable medium may be transmittedusing any appropriate medium, including but not limited to wireless,wireline, optical fiber cable, radio frequency (RF), etc., or anysuitable combination of the foregoing. Computer program code forcarrying out operations for aspects of the present invention may bewritten in any combination of one or more programming languages,including an object oriented programming language such as Java,Smalltalk, C++ or the like and conventional procedural programminglanguages, such as the “C” programming language or similar programminglanguages. The program code may execute entirely on the user's computer,partly on the user's computer, as a stand-alone software package, partlyon the user's computer and partly on a remote computer or entirely onthe remote computer or server. In the latter scenario, the remotecomputer may be connected to the user's computer through any type ofnetwork, including a local area network (LAN) or a wide area network(WAN), or the connection may be made to an external computer (forexample, through the Internet using an Internet Service Provider).

Aspects of the present invention are described below with reference toflowchart illustrations and/or block diagrams of methods, apparatus(systems) and computer program products according to embodiments of theinvention. It will be understood that each block of the flowchartillustrations and/or block diagrams, and combinations of blocks in theflowchart illustrations and/or block diagrams, can be implemented bycomputer program instructions. These computer program instructions maybe provided to a processor of a general purpose computer, specialpurpose computer, or other programmable data processing apparatus toproduce a machine, such that the instructions, which execute via theprocessor of the computer or other programmable data processingapparatus, create means for implementing the functions/acts specified inthe flowchart and/or block diagram block or blocks.

These computer program instructions may also be stored in a computerreadable medium that can direct a computer, other programmable dataprocessing apparatus, or other devices to function in a particularmanner, such that the instructions stored in the computer readablemedium produce an article of manufacture including instructions whichimplement the function/act specified in the flowchart and/or blockdiagram block or blocks.

The computer program instructions may also be loaded onto a computer,other programmable data processing apparatus, or other devices to causea series of operational steps to be performed on the computer, otherprogrammable apparatus or other devices to produce a computerimplemented process such that the instructions which execute on thecomputer or other programmable apparatus provide processes forimplementing the functions/acts specified in the flowchart and/or blockdiagram block or blocks.

FIG. 8 is a high level block diagram showing an information processingsystem 100 useful for implementing one embodiment of the presentinvention. The computer system 100 includes one or more processors, suchas one or more processors 102. The processor 102 is connected to acommunication infrastructure 104 (e.g., a communications bus, cross-overbar, or network).

The computer system can include a display interface 106 that forwardsgraphics, text, and other data from the communication infrastructure 104(or from a frame buffer not shown) for display on a display unit 108.The computer system also includes a main memory 110, preferably randomaccess memory (RAM), and may also include a secondary memory 112. Thesecondary memory 112 may include, for example, a hard disk drive 114and/or a removable storage drive 116, representing, for example, afloppy disk drive, a magnetic tape drive, or an optical disk drive. Theremovable storage drive 116 reads from and/or writes to a removablestorage unit 118 in a manner well known to those having ordinary skillin the art. Removable storage unit 118 represents, for example, a floppydisk, a compact disc, a magnetic tape, or an optical disk, etc., whichis read by and written to by removable storage drive 116. As will beappreciated, the removable storage unit 118 includes a computer readablemedium having stored therein computer software and/or data.

In alternative embodiments, the secondary memory 112 may include othersimilar means for allowing computer programs or other instructions to beloaded into the computer system. Such means may include, for example, aremovable storage unit 120 and an interface 122. Examples of such meansmay include a program package and package interface (such as that foundin video game devices), a removable memory chip (such as an EPROM, orPROM) and associated socket, and other removable storage units 120 andinterfaces 122 which allow software and data to be transferred from theremovable storage unit 120 to the computer system.

The computer system may also include a communications interface 124.Communications interface 124 allows software and data to be transferredbetween the computer system and external devices. Examples ofcommunications interface 124 may include a modem, a network interface(such as an Ethernet card), a communications port, or a PCMCIA slot andcard, etc. Software and data transferred via communications interface124 are in the form of signals which may be, for example, electronic,electromagnetic, optical, or other signals capable of being received bycommunications interface 124. These signals are provided tocommunications interface 124 via a communications path (i.e., channel)126. This communications path 126 carries signals and may be implementedusing wire or cable, fiber optics, a phone line, a cellular phone link,an RF link, and/or other communication channels.

In this document, the terms “computer program medium,” “computer usablemedium,” and “computer readable medium” are used to generally refer tomedia such as main memory 110 and secondary memory 112, removablestorage drive 116, and a hard disk installed in hard disk drive 114.

Computer programs (also called computer control logic) are stored inmain memory 110 and/or secondary memory 112. Computer programs may alsobe received via a communication interface 124. Such computer programs,when run, enable the computer system to perform the features of thepresent invention as discussed herein. In particular, the computerprograms, when run, enable the processor 102 to perform the features ofthe computer system. Accordingly, such computer programs representcontrollers of the computer system.

The flowchart and block diagrams in the Figures illustrate thearchitecture, functionality, and operation of possible implementationsof systems, methods and computer program products according to variousembodiments of the present invention. In this regard, each block in theflowchart or block diagrams may represent a module, segment, or portionof code, which comprises one or more executable instructions forimplementing the specified logical function(s). It should also be notedthat, in some alternative implementations, the functions noted in theblock may occur out of the order noted in the figures. For example, twoblocks shown in succession may, in fact, be executed substantiallyconcurrently, or the blocks may sometimes be executed in the reverseorder, depending upon the functionality involved. It will also be notedthat each block of the block diagrams and/or flowchart illustration, andcombinations of blocks in the block diagrams and/or flowchartillustration, can be implemented by special purpose hardware-basedsystems that perform the specified functions or acts, or combinations ofspecial purpose hardware and computer instructions.

While certain exemplary embodiments have been described and shown in theaccompanying drawings, it is to be understood that such embodiments aremerely illustrative of and not restrictive on the broad invention, andthat this invention not be limited to the specific constructions andarrangements shown and described, since various other modifications mayoccur to those ordinarily skilled in the art.

1. A method of content presentation, comprising: detecting position of apointer relative to a content element in a graphical user interfacedisplayed on an electronic display screen; displaying a popup window ata location on the graphical user interface while the pointer hovers overthe content element, wherein the popup window includes a bump zoneindicating that the popup window is moveable; detecting proximity of thepointer relative to the bump zone while the pointer hovers over thecontent element; and selectively transitioning the popup window to a newlocation on the graphical user interface based on the detected proximityof the pointer relative to the bump zone.
 2. The method of claim 1,wherein: displaying a popup window at a location on the graphical userinterface further comprises: displaying the popup window at a locationon the graphical user interface after a time period, while the pointerhovers over the content element.
 3. The method of claim 2, wherein:detecting proximity of the pointer further comprises detecting motion ofthe pointer relative to the bump zone based on movement of the pointerby the user; and transitioning the popup window to a new location on thegraphical user interface further comprises transitioning the popupwindow to a new location on the graphical user interface further basedon motion of the pointer relative to the bump zone.
 4. The method ofclaim 3, wherein: transitioning the popup window to a new location onthe graphical user interface further comprises transitioning the popupwindow to a new location on the graphical user interface further basedon direction of motion of the pointer relative to the bump zone, whereinthe new location of the graphical user interface is on a trajectorybased on a current location of the popup window and the direction ofmotion of the pointer.
 5. The method of claim 3, wherein: transitioningthe popup window to a new location on the graphical user interfacefurther comprises transitioning the popup window to a new location onthe graphical user interface further based on speed of the pointerrelative to the bump zone, wherein the magnitude of the distance betweenthe new location of the graphical user interface to a current positionof the graphical user interface, is proportional to the speed of motionof the pointer relative to the bump zone.
 6. The method of claim 3,wherein: transitioning the popup window to a new location on thegraphical user interface further comprises transitioning the popupwindow to a new location on the graphical user interface further basedon speed of the pointer relative to the bump zone, wherein the magnitudeof the distance between the new location of the graphical user interfaceto a current position of the graphical user interface is a fixed amountevery time.
 7. The method of claim 3, wherein: transitioning the popupwindow to a new location on the graphical user interface furthercomprises transitioning the popup window to a new location on thegraphical user interface further based on acceleration of the pointerrelative to the bump zone, wherein the magnitude of the distance betweenthe new location of the graphical user interface to a current positionof the graphical user interface, is proportional to the acceleration ofthe pointer relative to the bump zone.
 8. The method of claim 3,wherein: transitioning the popup window to a new location on thegraphical user interface further comprises transitioning the popupwindow to a new location on the graphical user interface based on one ormore of: proximity of the pointer relative to the bump zone, directionof motion of the pointer relative to the bump zone and speed of motionof the pointer relative to the bump zone.
 9. The method of claim 3,wherein: transitioning the popup window to a new location on thegraphical user interface further comprises the pointer meeting aresistance point that keeps the pointer bound to the popup window suchthat when the popup window is bumped by the pointer via the bump zone,the pointer reacts to the popup window as a resistance point whilehovering over the content element.
 10. The method of claim 3, furthercomprising: learning user preference by maintaining a history of the newlocation of each popup window, wherein transitioning a popup window to anew location further comprises transitioning the popup window to a newlocation based on that history.
 11. The method of claim 3, furthercomprising: utilizing a delay period to allow the user to move thepointer to again bump the popup window, and then moving the pointer backto hover over the content element.
 12. A computer program product forcontent presentation on an electronic display, comprising: a computerusable medium having computer readable program code embodied therewith,wherein the computer readable program code when executed on the computercauses the computer to perform operations comprising: detecting positionof a pointer relative to a content element in a graphical user interfacedisplayed on an electronic display screen; displaying a popup window ata location on the graphical user interface while the pointer hovers overthe content element, wherein the popup window includes a bump zoneindicating that the popup window is moveable; detecting proximity of thepointer relative to the bump zone while the pointer hovers over thecontent element; and selectively transitioning the popup window to a newlocation on the graphical user interface based on the detected proximityof the pointer relative to the bump zone.
 13. The computer programproduct of claim 12, wherein the program code further causes thecomputer to perform operations further comprising: displaying the popupwindow at a location on the graphical user interface after a timeperiod, while the pointer hovers over the content element; detectingmotion of the pointer relative to the bump zone based on movement of thepointer by the user; and transitioning the popup window to a newlocation on the graphical user interface further based on motion of thepointer relative to the bump zone.
 14. The computer program product ofclaim 13, wherein the program code further causes the computer toperform operations further comprising: transitioning the popup window toa new location on the graphical user interface further based on one ormore of: direction of motion of the pointer relative to the bump zone,wherein the new location of the graphical user interface is on atrajectory based on a current location of the popup window and thedirection of motion of the pointer; speed of the pointer relative to thebump zone, wherein the magnitude of the distance between the newlocation of the graphical user interface to a current position of thegraphical user interface, is proportional to the speed of motion of thepointer relative to the bump zone; and acceleration of the pointerrelative to the bump zone, wherein the magnitude of the distance betweenthe new location of the graphical user interface to a current positionof the graphical user interface, is proportional to the acceleration ofthe pointer relative to the bump zone.
 15. The computer program productof claim 13, wherein the program code further causes the computer toperform operations further comprising: the pointer meeting a resistancepoint that keeps the pointer bound to the popup window such that whenthe popup window is bumped by the pointer via the bump zone, the pointerreacts to the popup window as a resistance point while hovering over thecontent element.
 16. The computer program product of claim 13, whereinthe program code further causes the computer to perform operationsfurther comprising: learning user preference by maintaining a history ofthe new location of each popup window, wherein transitioning a popupwindow to a new location further comprises transitioning the popupwindow to a new location based on that history.
 17. The computer programproduct of claim 13, wherein the program code further causes thecomputer to perform operations further comprising: utilizing a delayperiod to allow the user to move the pointer to again bump the popupwindow, and then moving the pointer back to hover over the contentelement.
 18. A system for content presentation on an electronic display,comprising: a user interface control processor configured for detectingposition of a pointer relative to a content element in a graphical userinterface displayed on an electronic display screen, displaying a popupwindow at a location on the graphical user interface while the pointerhovers over the content element, wherein the popup window includes abump zone indicating that the popup window is moveable, detectingproximity of the pointer relative to the bump zone while the pointerhovers over the content element, and selectively transitioning the popupwindow to a new location on the graphical user interface based on thedetected proximity and movement of the pointer relative to the bump zonebased on movement of the pointer by the user.
 19. The system of claim18, wherein the user interface control processor is further configuredfor: displaying the popup window at a location on the graphical userinterface after a time period, while the pointer hovers over the contentelement; detecting motion of the pointer relative to the bump zone basedon movement of the pointer by the user; and transitioning the popupwindow to a new location on the graphical user interface based on one ormore of: direction of motion of the pointer relative to the bump zone,wherein the new location of the graphical user interface is on atrajectory based on a current location of the popup window and thedirection of motion of the pointer; speed of the pointer relative to thebump zone, wherein the magnitude of the distance between the newlocation of the graphical user interface to a current position of thegraphical user interface, is proportional to the speed of motion of thepointer relative to the bump zone; and acceleration of the pointerrelative to the bump zone, wherein the magnitude of the distance betweenthe new location of the graphical user interface to a current positionof the graphical user interface, is proportional to the acceleration ofthe pointer relative to the bump zone.
 20. The system of claim 18,wherein the user interface control processor is further configured for:learning user preference by maintaining a history of the new location ofeach popup window, wherein transitioning a popup window to a newlocation further comprises transitioning the popup window to a newlocation based on that history; and utilizing a delay period to allowthe user to move the pointer to again bump the popup window, and thenmoving the pointer back to hover over the content element.